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My G.I.JOE roster.
My friends, this is my G.I.JOE roster: I collected all the G.I.JOE characters produced as toys and I have not customs of unproduced G.I.JOEs from cartoons or comics.
I also put Chameleon, the Hard Master, Specialist Trakker, Kwinn and the OKTOBER GUARD in my roster. Enjoy it, the roster from D.D.P. "Special Missions: Manhattan": http://www.yojoe.com/comics/special...manhattan.shtml , Halfbattle.com and the YOJOE filecards section helped me a lot. If You have any advice, let me know! Thank You very much and YO JOE! SPECIAL COUNTER-TERRORIST GROUP DELTA CODENAME: G.I.JOE AERONAUTICAL OPS 1) Countdown 2) Ozone 3) Payload 4) Space Shot AIR SUPPORT 5) Ace 6) Airborne (Six) 7) Airborne (Talltree) 8) Airwave 9) Altitude 10) Barrel Roll 11) Bombstrike 12) Cloudburst 13) Crazylegs 14) Dogfight 15) Drop Zone 16) Free Fall 17) Ghostrider 18) Lift Ticket 19) Major Altitude 20) Maverick 21) Ripcord 22) Skydive 23) Skymate 24) Skystriker 25) Slipstream 26) Starduster 27) Static Line 28) Tomahawk 29) Updraft 30) Wild Bill 31) Windmill ANIMAL HANDLING 32) Dr. Talbot 33) Mutt ARTILLERY/HEAVY ORDNANCE 34) Backblast 35) Bazooka 36) Downtown 37) Effects 38) Fast Draw 39) Hard Ball 40) Heavy Duty 41) Major Barrage 42) Mirage 43) Salvo 44) Short-Fuze 45) Wreckage 46) Zap BRITISH SPECIAL AIR SERVICE 47) Big Ben COUNTERINTELLIGENCE 48) Chameleon 49) Scarlett COMMAND 50) Duke 51) General Colton (G.I.JOE) 52) General J. Flagg 53) General L. Flagg 54) Hawk COVERT OPS 55) Action Man 56) Agent Faces 57) Claymore 58) Chuckles 59) Cross Hair 60) Helix 61) Lady Jaye 62) Mace DECEPTIVE WARFARE 63) Psiche-Out 64) Rook ENVIRONMENTAL OPS 65) Alpine 66) Ambush 67) Big Brawler 68) Blizzard 69) Cold Front 70) Dusty (Paquette) 71) Dusty (Tadur) 72) Frostbite 73) Iceberg 74) Muskrat 75) Outback 76) Recondo 77) Side Track (McLaughlin) 78) Snow Job 79) Snow Storm 80) Sub-Zero 81) Whiteout 82) Windchill FIREFIGHTER 83) Barbecue FLAME THROWER 84) Blast-Off 85) Blowtorch 86) Charbroil 87) Ice Cream Soldier GREEN BERET 88) Falcon HOSTILE ENVIRONMENT 89) Airtight 90) Clean-Sweep INFANTRY 91) Big Lob 92) Flint 93) Footloose 94) Grunt 95) Hit & Run 96) Knockdown 97) Mercer 98) Rapid Fire 99) Red Dog 100) Sneak Peek 101) Super Trooper 102) Taurus INFORMATION TECHNOLOGY 103) Breaker 104) Dee-Jay 105) Dial-Tone 106) Dialtone 107) Gears 108) Hard Drive 109) Hi-Tech 110) Kickstart 111) Mainframe 112) Robo-Joe 113) Scoop 114) Sgt. Hacker 115) Sparks 116) Specialist Trakker INTERVENTION TECHNOLOGY 117) Bullhorn LASER WEAPONS 118) Flash 119) G.I.JANE 120) Grand Slam 121) Red Spot 122) Sci-fi MACHINE GUNNER 123) Crossfire 124) Double Blast 125) Repeater 126) Roadblock 127) Rock n' Roll MARINE 128) Gung Ho 129) Leatherneck MARTIAL ARTS/NINJITSU 130) Ashiko 131) Banzai 132) Budo 133) Bushido 134) Dojo 135) Hard Master 136) Jinx 137) Kamakura 138) Nunchuck 139) Quick Kick 140) Snake Eyes 141) Storm Shadow 142) T'Gin-Zu 143) Tiger Claw 144) T'Jbang MEDICAL 145) Carla P. "Doc" Greer 146) Doc 147) Lifeline (Scott) 148) Lifeline (Steen) 149) Med Alert 150) Sideswipe 151) Stretcher MILITARY POLICE 152) Checkpoint 153) Law 154) Sandstorm 155) Sure Fire NAUTICAL OPS 156) Cutter 157) Deep Six 158) Depth Charge 159) Ice Storm 160) Keel Haul 161) Night Fox 162) Rampart 163) Shipwreck 164) Topside 165) Torpedo 166) Tracker 167) Wet Down 168) Wet Suit NOCTURNAL OPS 169) Low Light ORDNANCE DISPOSAL 170) Lightfoot 171) Tripwire 172) Tunnel Rat RECON/RANGER 173) Beach head 174) Dart 175) Recoil 176) Sidetrack (Boyce) 177) Spearhead 178) Stalker SPECIAL WEAPONS & TACTICS 179) Shockwave 180) Wide Scope SPECIALIZED EQUIPMENT OPERATORS 181) Armadillo 182) Avalanche 183) Backstop 184) Blaster 185) Blocker 186) Cannonball 187) Clutch 188) Cover Girl 189) Cross Country 190) Crankcase 191) Dodger 192) Hardtop 193) Heavy Metal 194) Hot Seat 195) Long Range (Fritz) 196) Long Range (Garcia) 197) Major Storm 198) Rampage 199) Rollbar 200) Rumbler 201) Skidmark 202) Steam-Roller 203) Steeler 204) Switch Gears 205) Thunder 206) Thunderwing 207) Toolbooth 208) Wild Card STRATEGIC SPECIALISTS 209) Colonel Courage TRACKING 210) Kwinn 211) Pathfinder 212) Spirit TRAINING/DRILL INSTRUCTION 213) Captain Grid-Iron 214) Fridge 215) Hollow Point 216) Sgt. Slaughter 217) Sgt. Stone URBAN WARFARE 218) Barricade 219) Bullet-Proof 220) Long Arm 221) Red Zone OKTOBER GUARD 222) Big Bear 223) Colonel Brekhov 224) Daina 225) Dragonsky 226) Horrorshow 227) Lt. Gorky 228) Red Star 229) Schrage 230) Sgt. Misha Zubenkov 231) Stormavik |
Wow man! That took a lot of effort/planning! It's always cool to see how different Joe fans arrange their heirachy/command/troop assignments in their own Joeverses. Thanks for sharing! I may type up my own roster and post it up on this thread if I get the time in the next couple of days.
Cool! |
Awesome roster
I went through many of your pics today to see them in action. |
I too have went through mine a few times need do it again lol
Unfortuantely I have like 9 of my Joes that are MIA and more then likely POWs in some little kids GI Joe collection :( |
Thank You for visit, my friends!
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awesome Joe roster...
how about Cobra? |
Cobra roster.
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Eh! You're right I have to make a "Cobra census", I lost the exact count! :( Anyway YO JOE! |
Cool list!
I basically divide mine up into environment/missions - without consulting my list or actuall figures, here's what I remember off the top of my head (I'm only listing the Joes that I actually own, so for instance if you don't see Joseph Colton on my list anywhere, it's because I don't have his action figure yet, not because I don't recognize him as an important part of my Joe-verse): Headquarters/Continental U.S. Missions: Led by Hawk, with Stalker second in command. Snake Eyes and Grunt usually buddy up (when SE isn't with Scarlett). The rest of the O-13 join them with the MOBAT, RAM, VAMP, and APC. Desert Operations (Either the Utah PIT and/or the Middle East) Duke leads team with Dusty as his eyes and ears. Basically all of the desert-colored Joes you'd expect (Repeater, Skidmark, Spearhead, and Tan Clutch, along with Recondo, as he always looked more desert than Jungle to me. Jungle/Forest Warfare Team (I do like to differentiate between the two) Beach Head with Falcon as his apprentice lead Leatherneck, Ripcord, etc. Swamp/Bayou Gung-Ho & Muskrat Urban Strike Team Shockwave heads this unit with Hit & Run, Low-Light, Airborne, and 1986 Roadblock. Snow Force Snow Job, Frostbite, Iceberg in the Battle Bear, Blizzard, QK, Bazooka, Alpine. Rescue Squad Airtight, Barbecue, Tripwire, Doc, Lifeline, & Blowtorch. European Missions Flint, Jaye, Crankcase, Big Ben Sea Shipwreck, Deep Six, Cutter, Torpedo, Wet-Suit Air Wild Bill, Crazy legs Serenghetti/outback/plains Outback, Ambush They can cross-over of course, but these are usually the names that come up, for the specific areas of the earth. |
What is Serenghetti? Serengeti, Tanzania?
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I beleive Africa or South America basicly the rainforests I believe. |
My friends,
thank You!
It is a great idea to give every G.I.JOE's main playset a mini roster of dedicated Joes. I have to do it too. |
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I probably spelled it wrong, but what I meant was the area of Africa where there is vast open areas of dry flat plains (sort of like what you would see on National Geographic orthe old Mutual of Omaha's Wild Kingdom where Cheetah's run and Lion Prides stalk water holes. I figured Cobra may have remote bases there, due to the low population/attention to their nefarious deeds). I would use the Persuader here to for high speed transport. :) |
Thank You, 80s Child!
I did not know that place, I searched on Google and Wikipedia.
My problem is how to assign my Joes to the various playset: I have to think about it! |
That's awesome, I think I will give it a stab too.
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Playsets.
Now I have the great playsets and main command vehicles, I have to "allocate" my Joes and Cobras between them: which of You can advise me?
COBRA 1) The 1986 Terror Drome; 2) The 2003 Conquest of Cobra Mountain; 3) The Castle Destro (Narnia Castle). G.I.JOE 1) The 1985 U.S.S. Flagg; 2) The 1985 Transportable Tactical Battle Platform; 3) The 1990 General: 4) The 1988 Rolling Thunder; 5) The 1987 Mobile Command Center; 6) The 2009 Pit Mobile Headquarters; 7) The 1983 Headquarters Command Center; 8) The 1992 Headquarters; 9) The 2005 Rolling Operations Command Center; 10) The 1987 Defiant: Space Vehicle Launch Complex. Where to assign each Joe or Cobra!? :eek: |
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I didn't realize that you did your own research, so I had gotten you the link: http://en.wikipedia.org/wiki/Serengeti As far as which base should go where - it's up to you - but I think the MCC would be good in the desert, because the color is already right for it and it would be too heavy for a snow base. I would use the 1983 HQ for the snow base maybe because that's how they used it in Marvel #24 I think. Maybe the General for European Missions (or snow, because tyhe weight is dispersed and it wouldn't sink down into the snow) and the Rolling Thunder for forest (narrow enough to drive between trees). I have always seen the Terror Drom as a Cobra Island implacement or at least in a Tropical/Jungle area. Castle Destro has to be Scotland/Europe. Cobra Mountain - maybe Arctic like the 1979 Battlestar Galactica Ice Planet Zero episode? It's fun to ponder these things eh? ;) |
Woops! I just realized that you meant WHICH JOES GO TO WHICH BASE, not WHICH BASE GOES TO WHICH ENVIRONMENT....
Well, my basic rule is if they have camoflauge or clothing that speaks to a certain location, that's the first way to narrow it down (obviously Repeater looks at home in the desert). Then I go into character profiles from either Sunbow and/or Marvel and/or the file cards - i.e. Flint being my Europe head of G.I. Joe so to speak. Then if there still is fuzziness after camo and background, I go for just a gut feeling of where someone would work best for my Joe-verse or character-chemistry with other pre-established "givens" for a specific location. It can be a little tricky, because Stalker for instance works good in trhe arctic in his 1989 Tundra uniform, he works well in urban envionments with Shockwave what with his Detroit background, and of course he works well with the O-13. So, it's tough to assign him to just ONE place. But these are fun problems to have. It's nice being "in charge" of all of them though - since, in real life WE are usually the ones with just LIMITED control over things. I guess that why we have Jo-verses.... :) |
Just to start my work!
So this is the WHICH BASE GOES TO WHICH ENVIRONMENT part (any advice is full appreciated), then I'll decide the WHICH JOES GO TO WHICH BASE part:
COBRA 1) The 1986 Terror Drome = Cobra Island, Gulf of Mexico; 2) The 2003 Conquest of Cobra Mountain = Himalayas and Cobra-La; 3) The Castle Destro (Narnia Castle) = Scotland Highlands. G.I.JOE 1) The 1985 U.S.S. Flagg = Atlantic Ocean ops.; 2) The 1985 Transportable Tactical Battle Platform = it can be transported where needed; 3) The 1990 General = Greenland and North Pole ops.; 4) The 1988 Rolling Thunder = South America and Amazon rainforest ops.; 5) The 1987 Mobile Command Center = North Africa and Sahara desert ops.; 6) The 2009 Pit Mobile Headquarters = Russian tundra ops., joint operations with Oktober Guard; 7) The 1983 Headquarters Command Center = PIT I & II, Fort Wadsworth, Staten Island, U.S.A.; 8) The 1992 Headquarters = PIT III, in Utah desert, U.S.A.; 9) The 2005 Rolling Operations Command Center = Europe ops.; 10) The 1987 Defiant: Space Vehicle Launch Complex = under the Utah desert (PIT III). HELP ME! :eek: Do You like it? |
looks good to me :)
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Thank You Savage21! |
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This looks REALY good to me!! :) Good thinking! |
Thank You!
Thank You very much, 80s Child!
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Hi!
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Any advice? |
I did this a long time ago (at the end of the neon age and pre-TRU) figuring out how many of each vehicle, who crewed them (i.e. Killer Whale 1 was Cutter and Duke at the controls, Spirit and Gung Ho at the gun stations, and down below Flash, Grunt, Rock n-Roll and Zap which was my typical toy set up as a kid). Need to find some way to go back and redo especially now if I was to limit it to just what I have on hand as opposed to some mythical toon/comic hybrid like I did back than. It would also allow me to shift somethings because I have a much more "complete" roster thanks to the comic packs and 25th/ROC/etc lines.
The question becomes is how to you view the Terrordrome/83 HQ etc? Are they as large and vast as they were on the cartoon or they more like the comic little tiny fortifications for local base/garrisons. |
Equatorial desert located in northern africa...
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What is the Sahara Desert for $200, Alex? :) |
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Not to take you off-topic but... How's your COBRA Census coming along? I'm curious as to how CoCo and Serpy get along in your JoeVerse. As in "is Cobra Commander the Supreme Commander, or is Serpentor?" Leaving CoCo as the Commander In Chief in the battlefield, etc... In my JoeVerse, Serpy just got so ridiculously cartoonish that he just sort of melted down as a failed clone experiment and Cobra Commander is a lot more cold, calculating and ruthless rather than 1000 failed attempts at world domination, expert escape-pod artist DIC and Sunbow CoCo. :) |
Good Question.
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I have 3 Cobra bases: 1) The Terror Drome as main Cobra headquarter (Cobra Island) under Cobra Commander; 2) The Narnia Castle (Scotland) as Destro's Silent Castle; 3) The Cobra Mountain (Himalayas-Cobra La) under Emperor Serpentor. I was going to buy Indiana Jones' "Temple of Akator" playset as a central America's Cobra base. But I do not like it. In my Cobra-verse Cobra Commander is "Marvel comics Cobra Commander" and Serpy is a badass, a mix from Marvel comics and the new I.D.W. comics. |
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